[ntp:hackers] Re: Manycast interfering with client packets?
David L. Mills
mills at udel.edu
Fri Apr 21 19:16:12 UTC 2006
Danny,
Works for me. I set deacon as a mulitcast server and howland as a
broadcast server and whimsy enabled for both multicast and broadcast
client. The association matching rules and crypto gear go nuts if the
same server sends packets in different modes to the same client.
Dave
Danny Mayer wrote:
> Dave,
>
> I've been debugging a problem with a Windows bug and I had it set up as
> a multicast client as well as a broadcast client:
>
> multicastclient 239.1.1.2
> broadcastclient
>
> I found that it was dropping packets from a neighboring system sending
> client packets.
>
> It appears that the cause of my ntpd not returning anything is due to it
> deciding that it is not a manycast server. It is falling into this piece
> of code in the receive() function in ntp_proto.c
>
> /*
> * This must be manycast. Do not respond if not
> * configured as a manycast server.
> */
> if (!sys_manycastserver) {
> sys_restricted++;
> return; /* not enabled */
> }
>
> Apparently this is due to my have it act as a multicast client. This
> seems wrong to me, but removing that allowed the packet to be processed
> and a packet returned. We will need to revisit this but it seems like a
> bug to me since I don't have it set up as manycast.
>
> Danny
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